1.0 If You Skipped the Intro
If you’re familiar with Roleplaying Simulation Games (i.e., roleplaying games), you don’t need to read the intro. You can read it later, if you’re bored. But, important Chromatic game terms already pointed out in the intro will be put in bold text again when they first appear later, so that you’ll know to take note.
This section, as the title states, is about laying out the basics of the game. Who plays, how time is handled, the core dynamic of the chromatics, the characteristics that determined how actions are resolved, and how characters advance through their narratives.